A warrior journeyed too far into the earth, and his sword never came back. The Spike Sword Quest (aka the Fire Devil Quest) is a short descent into a cave east of Mount Sternum, north-east of Thais. Four floors down, the reward rests inside a dead human's body — a solid early sword that can later be enchanted with an element.
Reward
Spike Sword (id 3271) — atk 24, def 21, weight 50 oz, hand slot,
enchantable with an elemental imbue.
Step 1 — Reach the cave
Walk north-east from Thais to the base of Mount Sternum. The cave entrance is a
hole in the ground inside a small stone courtyard at approximately
(32699, 31670, z=7).
Entrance hole (385) at z=7
Step 2 — Descend the cave
The cave is a four-floor stack. Each floor has a hole that drops you to the next:
- z=7 → z=6: step onto the entrance hole, fall to the first room.
- z=6 → z=5: find the hole in the room, fall to the second room.
- z=5 → z=4: find the hole, fall into the treasure room.
Grass hole (293) ·
Pitfall (294)
Bring a shovel (to dig) and a rope (to climb back). The cave is guarded by Fire Devils — invisibility or Stealth Rings make the descent safer.
Step 3 — Find the reward
The treasure room holds a dead human corpse. Open it — the Spike Sword is inside.
Dead human (4311) ·
Spike Sword (3271) inside
Step 4 — Climb back out
Use a rope on the holes to climb back up, or leave via the cave exit.
Note: the other decorative spike-sword placements in the world (deep in the
Mount Sternum rock and near Ankrahmun) are not quest rewards — the quest body
is the one at (32697, 31676, z=4).

